Game Designer : Clément Pierrard / Tom Weiss
Game Developer : Paul Demars / Volodia “VoLo” Panak
Graphic Designer 3D : Hugo Tubiana / Clément Pierrard
Graphic Designer 2D : Gabrielle Cluzeau
Sound Designer : Hugo Tubiana
UX Designer : Volodia “VoLo” Panak
Runic stone is a 3D Puzzle Game. Solve multiple puzzles by bringing the Runic Stone to the exit in the fewest moves possible.
This project had a big focus on Accessibility, with the use of a color alphabet in addition of to the colored blocks, a dyslexic friendly font and other features.
This game was made on Unity for Windows PC and Android Phones in 3 month for our Graduation project at ICAN
Download link : download
Design document : download